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System shock demo redit
System shock demo redit






In the demo, the cyborg warrior guarding the computer room has been replaced with a less threatening Hopper, and there are no Repairbots in the maintenance area in Delta quadrant.Ī few sound effects that normally appear in level 1 were also removed, including at least the Serv-Bot death sound, the healing station sound, and the iris door sound. Non-essential enemy sprites were also removed. The "organic" graphics (grass, plants) were also removed, and as a result, the "mini-grove" in Gamma quadrant has been completely removed in the demo. This included the "damaged" versions seen at various points, giving some parts of the level a much "cleaner" appearance, particularly the ruined area connecting Gamma and Beta. Many variations of the first level's standard textures were removed. In order to keep the file size down, several graphic and sound assets were removed from the first level of the game, resulting in some noticeable cosmetic (and in one case, structural) differences. The playable demo version of System Shock was released in late September 1994.








System shock demo redit